Cultural and historical context, cited but not evidence. No figure in the tables above rests on
any of it.
Final Fantasy VII entered The Strong National Museum of Play’s World Video Game
Hall of Fame with the class of 2018, and the museum’s record tells the story as
a hardware search. Square began work in 1994 for the Super Famicom, moved the
project to Nintendo’s Japanese 64DD disk peripheral as cartridge costs rose, and
landed on this console because it was the machine best able to carry what the
game had become.
The record gives the figure that settled it. On CD-ROM the game needed three
discs; on the 64DD it would have needed thirty disks. Optical media was the
reason the game shipped where it did.
On its reception the museum records a $30 million advertising campaign run
jointly by Sony and Square across the United States and Europe, more than ten
million copies sold, and second place among this console’s highest-grossing
titles.