Memory
PlayStation video memory
1 MiB of video memory holding the frame buffer, texture pages and color lookup tables. Separate from main memory and reachable by the GPU rather than shared with the CPU.
- Manufacturer
- Sony Computer Entertainment
- Architecture
- Dual-ported VRAM
- Introduced
- 1994
- Word size
- 16 bit
- Type
- Dual-ported video RAM
- Record status
- approved
Figures
| Metric | Value | Evidence | Basis | Method | Source |
|---|---|---|---|---|---|
| Memory capacity memory | 1 MiB | Confirmed | Vendor-rated | Design capacity Stated by the vendor Video memory attached to the GPU, holding the frame buffer, texture pages and color lookup tables. Reachable by the GPU rather than by the CPU, so it answers a different question from main memory, the same distinction the Amiga draws between Chip and Fast memory. |
Fitted to
Editorial notes
Dual-ported, so the GPU can draw into it while the display is reading from it. Transfers between it and main memory go by DMA.