Cultural and historical context, cited but not evidence. No figure in the tables above rests on
any of it.
The Strong National Museum of Play inducted Grand Theft Auto III with the class
of 2016, and its record is careful not to claim too much for it. The 2001 game
was not the earliest open world a player could roam, nor the earliest game in
its own series. What the museum credits it with is being the one of that kind to
reach a mainstream audience and win wide critical acclaim at the same time.
Most of the record is about the argument the game started. Some critics called
it a thug simulator; others defended it as satire and social commentary. The
museum’s own reading is that the game signaled video games were no longer only
for children. It notes that the Korea Media Rating Board banned it for violence
and cruelty, and that the country’s later Games Rating Board allowed the tenth
anniversary edition to go on sale in 2011.