| Clock frequency cpu | 294.912 MHz | Confirmed | Vendor-rated | Nominal clock Stated by the vendor Emotion Engine core clock. Identical in every region, the console having no video-standard-derived clock. Sony first published this clock as "300 MHz" a year before launch and as 294.912 MHz afterwards; see the conflict ledger. The figure also covers only the CPU: geometry runs on the two vector units and drawing on a separate chip with a clock of its own. | |
| Clock frequency gpu | 150 MHz | Confirmed | Vendor-rated | Nominal clock Stated by the vendor Graphics Synthesizer clock, as stated in Sony's specification release. Sony states 150 MHz and derives the chip's own bandwidth figures from it, so the two agree; accounts outside Sony's documentation frequently give 147.456 MHz instead. No source cited here states that value, so it is not recorded. | |
| Memory capacity whole-system | 32 MiB | Confirmed | Derived | Design capacity Computed here from figures the vendor stated Main memory of the retail console. Adds 1 memory-capacity figure obtained by design-capacity. Left out: 4 MiB embedded in the Graphics Synthesizer (on the drawing chip’s own die and unreachable from the processor). A total is only as trustworthy as the decision about what belongs in it, so both the terms and the exclusions are named records. | |
| Memory bandwidth whole-system | 3.2 GB/s | Confirmed | Derived | Theoretical peak Computed here from figures the vendor stated The bus between the processor and the memory it works in. Adds 1 memory-bandwidth figure obtained by theoretical-peak. Left out: 48 GB/s inside the Graphics Synthesizer (the drawing chip’s own embedded memory, which the processor cannot read or write). A total is only as trustworthy as the decision about what belongs in it, so both the terms and the exclusions are named records. | |
| Rated power consumption whole-system | 79 W | Confirmed | Vendor-rated | Rated power Stated by the vendor Rating printed in the instruction manual of the SCPH-39001 console, on a 120 V, 60 Hz supply. A rating rather than a measurement: no workload is stated, and the console draws less than this at idle and while playing a disc. It applies to one revision of the hardware among many, and the metric forbids ratios for exactly that reason. | |