Source · tier A
Nintendo Ultra 64 Programming Manual
Nintendo / Silicon Graphics
The record
- Type
- Technical manual
- Tier
- A: Vendor documentation, a government document, a technical manual or an official benchmark result. One tier A source is sufficient to publish a figure.
- Locator
- Chapter 3 "Hardware architecture": memory issues p. 47, clock speeds and bus bandwidth p. 48, development hardware p. 49
- Published
- October 1996
- Consulted
- 2026-07-29
- Retrieved
- 877855 bytes, SHA-256 bd41cf0ea5813425…
- License
- Copyright Nintendo. Quoted here under short-extract fair use for verification of the figures cited.
- Usage
- The scanned text layer of this manual is badly degraded — the clock-speed list alone renders "various system statistics" as "fpfrious s^ptem statistics" and "110 Mhz" as "-liO Mhz". Every figure taken from it records what was legible and what was reconstructed, and figures that could not be read with confidence are held provisional rather than published as fact.
Figures citing this source
- Memory bandwidth
- Memory capacity
- Clock frequency
- Peak FP32 rate
- Rated power consumption
- Clock frequency
- Memory bandwidth
- Memory capacity