About this machine

The Xbox One keeps its Jaguar processor, graphics hardware and installed memory as distinct components, so each measurement retains its own scope.

Configuration

Retail hardware

Component Role Count Clock Capacity
AMD Jaguar Main CPU 1 1.75 GHz Nominal clock
AMD Xbox One GPU GPU 1 853 MHz Nominal clock
Microsoft Xbox One unified memory Unified memory 1 8 GiB shared

Figures for the whole machine

Microsoft Xbox One: system figures

provisional A figure marked provisional is recorded but not accepted: its evidence is unsettled. It may rely on one source, an unconfirmed announcement, or a digit read from a damaged scan. The reason appears under the figure. The catalog shows the figure but never uses it in a multiplier. How records are judged.

Metric Value Evidence Basis Method Source
Clock frequency cpu 1.75 GHz Confirmed Vendor-rated Nominal clock Published independently The eight Jaguar cores of the shipped console. Microsoft never published a specification document for this console. The frequency is one the company disclosed at an investor conference, reported by one technical publication and stated again by a second reviewing retail hardware. It describes production hardware; development kits ran at 1.6 GHz and that figure is not carried here.
Clock frequency gpu 853 MHz Confirmed Vendor-rated Nominal clock Published independently The 12 compute units of the shipped console. Raised from 800 MHz shortly before launch, in Microsoft's own words at a conference rather than in any document it published. Two independent publications state the final figure, which is what lets it be approved at all.
Peak FP32 rate gpu provisional 1.31 TFLOP/s Rumored Theoretical Theoretical peak From community documentation Microsoft's conference deck states this throughput without naming a precision. Wikipedia gives the same 1.31 TFLOP/s as the graphics processor's peak, and the catalog reads it as single precision and carries it as rumored.
Memory bandwidth memory provisional 68 GB/s Reported Theoretical Theoretical peak Published independently 8 GB DDR3 across four 64 bit channels, 2013 launch console. Provisional: one tier B source. Microsoft's engineers state 68 GB/s peak for the DDR3 path; the 32 MB of on-die SRAM is annotated separately at 204 GB/s peak (109 GB/s minimum) and is a different pool. Microsoft's Xbox One S page later stated 68.26 GB/s, but that is a different console and the two figures are kept apart rather than reconciled.
Memory capacity whole-system 8 589 934 592 B Confirmed Derived Design capacity Computed here from independently published figures Adds 1 memory-capacity figure obtained by design-capacity. Nothing in the catalog is left out of it. A total is only as trustworthy as the decision about what belongs in it, so both the terms and the exclusions are named records.
1 documented absence
Microsoft Xbox One: system figures: documented absences
Metric Value Evidence Basis Method Source
Rated power consumption whole-system unknown The vendor engineers' conference paper on this console describes the system on a chip and states no whole-system power rating; Microsoft published no specification page for the console. Not stated Vendor-rated Rated power Stated by the vendor Microsoft published no specification document for this console, so there is no vendor page to have omitted a rating: the nearest thing is a conference deck about the chip, which describes the processor and not the machine's supply. Reviews meter the console's draw, which is a different quantity.

Figures for its components

Microsoft Xbox One unified memory
Metric Value Evidence Basis Method Source
Memory capacity memory 8 GiB Confirmed Vendor-rated Design capacity Published independently Main memory of the shipped console, excluding the on-die eSRAM. Conventional DDR3 rather than the graphics memory its contemporary chose, which is the architectural fact the cited sentence exists to draw out. The console pairs it with 32 MB of on-die eSRAM, a separate quantity recorded separately.

Derived figures and comparisons

Computed by this project rather than read from a source, and recomputed from their inputs on every build.

8 589 934 592 B

Formula
a + b + … sum v1
Inputs
  • microsoft-xbox-one-ram Memory capacity: 8 GiB
Rounding
none , 10 significant digits

Adds 1 memory-capacity figure obtained by design-capacity. Nothing in the catalog is left out of it. A total is only as trustworthy as the decision about what belongs in it, so both the terms and the exclusions are named records.

Sources

Back to top