Figures

PlayStation 5 unified GDDR6 memory: recorded figures

provisional A figure marked provisional is recorded but not accepted: its evidence is unsettled. It may rely on one source, an unconfirmed announcement, or a digit read from a damaged scan. The reason appears under the figure. The catalog shows the figure but never uses it in a multiplier. How records are judged.

Metric Value Evidence Basis Method Source
Memory bandwidth memory provisional 448 GB/s Confirmed Vendor-rated Theoretical peak Stated by the vendor, before the hardware shipped Bandwidth of the unified GDDR6 memory, per Sony's specification table of March 2020. A bus maximum, comparable with every other theoretical bandwidth in the catalog and with none of the benchmarked ones. Stated eight months before the console shipped, in a table that has been revised since.
Memory capacity whole-system provisional 16 GiB Confirmed Vendor-rated Design capacity Stated by the vendor, before the hardware shipped Unified system memory, shared by the processor cores and the graphics engine. Sony writes "GDDR6 16GB", meaning 16 GiB. Recorded at whole-system scope rather than memory scope because it is the machine's memory: like the PlayStation 4 and unlike the three consoles before it, there is no second pool this figure excludes.

Derived comparisons

448 000 000 000 B/s

Formula
a + b + … sum v1
Inputs
  • ps5-gddr6 Memory bandwidth: 448 GB/s
Rounding
none , 12 significant digits

Adds 1 memory-bandwidth figure obtained by theoretical-peak. Nothing in the catalog is left out of it. A total is only as trustworthy as the decision about what belongs in it, so both the terms and the exclusions are named records.

Fitted to

Editorial notes

Sony's word for it is "System Memory", one pool for the whole machine, so the console's whole-system capacity is this figure and excludes nothing. That is now the norm for a PlayStation: the first four consoles all kept two pools that could not be spent on each other's work.

Sources

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