Memory
Game Boy Advance video RAM
98 KiB of memory the picture processor draws from, counted with the object attribute and palette memory beside it.
- Manufacturer
- Nintendo
- Architecture
- Video RAM
- Type
- Video RAM inside the system on a chip
- Record status
- provisional
Figures
provisional A figure marked provisional is recorded but not accepted: its evidence is unsettled. It may rely on one source, an unconfirmed announcement, or a digit read from a damaged scan. The reason appears under the figure. The catalog shows the figure but never uses it in a multiplier. How records are judged.
| Metric | Value | Evidence | Basis | Method | Source |
|---|---|---|---|---|---|
| Memory capacity memory provisional | 98 KiB | Rumored | Vendor-rated | Design capacity From community documentation Nintendo's verified AGB manual passage states no video-RAM capacity. Wikipedia gives 98 KiB, and its own hardware section says that figure counts the picture processor's video RAM together with the object attribute memory and palette RAM beside it. The capacity is recorded as the infobox states it, and the catalog carries it as rumored until a Nintendo document states it. |