Memory
Dreamcast texture memory
8 MiB of memory belonging to the graphics chip, holding textures and frame buffers.
- Manufacturer
- SEGA Enterprises
- Architecture
- Graphics SDRAM
- Introduced
- 1998
- Capacity
- 16 MiB
- Type
- SDRAM attached to HOLLY
- Record status
- approved
Figures
| Metric | Value | Evidence | Basis | Method | Source |
|---|---|---|---|---|---|
| Memory capacity memory | 8 MiB | Confirmed | Vendor-rated | Design capacity Stated by the vendor Texture memory belonging to the graphics chip. Development hardware could carry 16 MiB. |
Fitted to
Editorial notes
Separate from main memory, so texture budget and game-state budget are independent. Development hardware could carry 16 MiB.