Figures

Dreamcast texture memory: recorded figures
Metric Value Evidence Basis Method Source
Memory capacity memory 8 MiB Confirmed Vendor-rated Design capacity Stated by the vendor Texture memory belonging to the graphics chip. Development hardware could carry 16 MiB.

Fitted to

Editorial notes

Separate from main memory, so texture budget and game-state budget are independent. Development hardware could carry 16 MiB.

Sources

  • Dreamcast Hardware Specification Outline SEGA Enterprises, Development Department · tier A · Section 1.2 "System specification" p. 3; section 2.1 "Features of SH4", table 2-1, p. 7; section 2.3 "Main memory" p. 8
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